![]() ![]() A new multiplayer mode is also in store for the game, which, following a delay in July, now arrives on November 18 for Xbox One, PlayStation 4, and PC. It's not the most in-depth character creator ever (nor does it offer any way to cheat by simply scanning your face in), but it looks like it will be able to get the job done.īioWare claims Inquisition will be a more challenging game than either Dragon Age: Origins or Dragon Age II, though you'll be able to make things easier on yourself by electing to use the tactical view that returns from Origins. In the video, we see how everything from iris color to horns to cheekbones can be tweaked, though you'll notice that both beards and mustaches are handled by a single option. The console versions both appear to use the same post-process anti-aliasing technique. ![]() This new video offers a more in-depth look at the range of options players have open to them, showing just how different your character can potentially look. As the developer revealed, Dragon Age runs at 900p on Xbox One and 1080p on PlayStation 4. Yesterday we got a quick glimpse at what it's like to build a single, specific character when Inquisition's character-creation tools were revealed. I took to making characters in the toolset and importing them as presets. You'll be able to create a wide range of looks for your character in Dragon Age: Inquisition, as the new video above demonstrates. That lighting was so dark and so warm you couldnt tell green eyes from blue ones in the character creator, AND there was no in-game way to change the character once youd made them (there was a way to do it with a mod, but it was pretty clumsy). By clicking 'enter', you agree to GameSpot's ![]()
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