![]() ![]() ![]() ![]() Use the Simulator view to preview how your built application looks on a mobile device. When you enter the Play mode, Unity darkens parts of the interface outside the Game view. In Play mode, any changes you make are temporary, and are reset when you exit Play mode. More info See in Glossary to control the Play mode. Use the buttons in the Toolbar A row of buttons and basic controls at the top of the Unity Editor that allows you to interact with the Editor in various ways (e.g. The Play mode lets you run your project and see how it works as it would in a built application. The Simulator view shows how your built application looks on a mobile device. Unity lets you switch between the Game view and the Simulator view. For more information about Cameras, see the Camera Component page. More info See in Glossary to control what the player sees when they are using your application. The output is either drawn to the screen or captured as a texture. You need to use one or more Cameras A component which creates an image of a particular viewpoint in your scene. It shows how the final, built application looks. The Game view is rendered from the Camera(s) in your application. ![]()
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